Crowd Simulation as a Flocking Behavior and Windows* Mixed Reality: Part 1
IntroductionImplementing artificial intelligence with the Unity* software game engine and showing an emergent behavior as crowd simulation is one of the best ways you can create simulations. In this...
View ArticleThe Journey Begins
Ultimate Coder ChallengeIn the first block we will talk about the approach we will take for next steps for the project.We named the project as Organic Chemistry VR WayThe teamThe team comprises...
View ArticleThe Journey Continues and There are New Avenues
The Journey continues and there are new avenuesThe ProgressWe have identified which IDE we will be working with. Unity gives us freedom to do more. Now on the project side.Organic chemistryOur approach...
View ArticleJourney Now Tickles Along
Week 3This week we are going to focus on our approach that we are taking to build our project. The language of choice with Unity is C#.Additional Mixed reality toolkit has been setup.In this week we...
View ArticleThere is more to discover
Week 4Brings us back to the basics of organic chemistry and good old days for unravelling the reactions and the steps. This project allows us to get in deep with the subject more.What we are doing this...
View ArticleCovering More Tools
In this week we will cover how we work with the structure of molecules and how we bring it to Blender*. Our team focused on a process that involves step by step implementation.We will show how we use...
View ArticleFrom Blender to Unity
Week 6AbstractIn this week we will focus along how we take the blender model to unity. Our target is to use the created molecule which is a pdb file apply import settings and then save the file and use...
View Articleusing Mixed reality Design toolkit
Week 7 In this week we will cover the Mixed Reality Design labs.We will be using it to complete the work for rest of our project.We will be using the design...
View ArticleWorking mode is on and POC
Things happening with the ProjectThe entire journeyThe journey was great where we got the opportunity to work on new hardware where we had less experience. Week by week we started learning on how to...
View ArticleFish Flocking with Unity*: Simulating the Behavior of Object Moving with AI
IntroductionThis article describes how flocking behavior is used to resemble an AI behavior, and implement that behavior on a group of fish. The step-by-step process for this important AI...
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